Programming Attributes
Control intensity, color, position, and beam properties — the four attribute types that define every lighting look.
4. Programming Intensity
The Intensity panel lets you set how bright each fixture is.
Opening the Panel
Click the Intensity tab in the attribute bar, or press I on your keyboard.
What You'll See
DMXDesktop creates faders based on each fixture's channel structure:
| Fixture Type | What Appears |
|---|---|
| Has a master dimmer channel | One fader for overall intensity |
| Per-pixel dimmers (multi-pixel fixture) | One fader per lamp/pixel |
| RGB-only (no dimmer channel) | Color channels are used as a virtual dimmer |
Each fader is a vertical slider from 0 (off) to 255 (full).
How to Use the Faders
- Drag the slider up or down to set the brightness
- Double-click a slider to snap it to 0 (off)
- The number above each fader shows the current value
The Master Fader
When multiple fixtures are selected, a Master Fader appears at the top. It controls all selected fixtures simultaneously:
- If all fixtures are at the same value, the master shows that value
- Adjusting the master scales all individual faders proportionally
How Intensity Interacts with Color
- Fixtures with a dimmer channel: The fader controls the dimmer; your color values stay at their programmed levels
- Fixtures without a dimmer channel: The fader scales the RGB/CMY values directly (acting as a virtual dimmer)
Tip
The button below each fader shows a color preview when color values are active — so you can see at a glance what color each fixture is set to.
Walkthrough: Setting Up a Basic Wash
- Click a group button to select your front wash fixtures (e.g., "Front Wash")
- Press I to open Intensity
- Drag the master fader to 200 — all fixtures come up to about 78%
- Now you have a basic warm-up state to build on
5. Programming Color
The Colors panel gives you multiple ways to set color on your fixtures — from a visual color wheel to professional gel filter libraries.
Opening the Panel
Click the Colors tab, or press C. You'll see four sub-tabs:
| Sub-Tab | Purpose |
|---|---|
| Color Picker | Interactive color wheel and individual channel faders |
| Lee Gels | The complete Lee professional gel filter library (250+ colors) |
| Apollo Gels | The Apollo professional gel filter library (50+ gels) |
| Color Effects | Animated color effects (covered in the Effects section) |
Using the Color Picker
Preset Color Buttons
A scrollable row of preset colors appears at the top of the Color Picker. Click any button to instantly apply that color to all selected fixtures. The presets shown are dynamic — they change based on which color channels your selected fixtures have.
The Color Wheel
Below the presets is a visual color wheel:
- Position around the wheel controls the hue (red, orange, yellow, green, blue, violet...)
- Distance from center controls saturation (center = white, edge = fully saturated)
- Click or drag anywhere on the wheel to select a color
- A cursor dot shows your current selection
Individual Channel Faders
Below the color wheel are precise per-channel sliders:
- RGB fixtures show Red, Green, Blue (0–255 each)
- CMY fixtures show Cyan, Magenta, Yellow (0–255 each)
- Extended colors may include Amber, UV, White, Warm White, Cool White
The faders and the color wheel stay in sync — adjusting one updates the other.
Using Gel Libraries
The Lee Gels and Apollo Gels sub-tabs display professional gel filter catalogs. Each gel button shows:
- The gel code (e.g., L26)
- The gel name (e.g., Bright Red)
- A color preview as the button background
Click a gel to apply its color. Click again to remove it. Gel buttons are disabled for fixtures that don't have RGB or CMY channels.
Tip
Gels are a great starting point even if you're not familiar with color theory — they're the same colors professional lighting designers have used in theater and concerts for decades.
Saving Color Palettes
Once you've dialed in a color you like, save it for instant recall:
- Set the color using the wheel, faders, gels, or any combination
- Click the Save button (+ icon)
- Enter a name (e.g., "Deep Blue Wash" or "Sunset Amber")
- The palette appears as a new button with the color as its background
Managing palettes:
- Click a saved palette to apply it to your selected fixtures
- Right-click for options: Update (overwrite with current color), Rename, or Delete
Automatic Color Conversion
DMXDesktop automatically adapts to your fixture's color system:
| Fixture Type | What Happens |
|---|---|
| RGB channels | Direct control — you set red, green, blue |
| CMY channels | Auto-converts from your RGB selection to cyan, magenta, yellow |
| Color wheel | Finds the closest matching slot on the fixture's physical color wheel |
| RGB + Color wheel | Uses RGB for mixing, wheel for indexed colors |
Walkthrough: Creating a Color Look
- Select your moving heads (e.g., Ctrl+Click each one, or click the "Movers" group)
- Press C to open Colors
- Click the Lee Gels tab
- Click L181 Congo Blue — all selected movers turn deep blue
- Now click the Color Picker tab — notice the faders and wheel reflect the Congo Blue values
- Drag the Red fader up to about 40 — the blue shifts to a rich purple
- Click the Save button, name it "Night Purple"
- You now have a one-click palette for this color anytime you need it
6. Programming Position
The Positions panel gives you control over pan (horizontal rotation) and tilt (vertical rotation) for moving fixtures — moving heads, scanners, and similar fixtures.
Opening the Panel
Click the Positions tab or press P. This tab has two sub-tabs:
| Sub-Tab | Purpose |
|---|---|
| Manual Control | Direct pan/tilt adjustment with a visual position box |
| Position Effects | Automated movement patterns (covered in the Effects section) |
Important
The Positions tab is only available when at least one selected fixture has pan/tilt channels.
The Position Box
A large interactive area represents the stage from above. A movable dot shows the current fixture position:
- Drag the dot to move the fixture in real time
- The horizontal axis controls Pan (left/right)
- The vertical axis controls Tilt (up/down)
Below the box are Pan and Tilt sliders (0–255) with numeric inputs for precise values. Double-click either slider to reset to center (127).
Position Presets
Quick-access buttons for common positions:
| Preset | Pan | Tilt | Where the Light Points |
|---|---|---|---|
| Default | 127 | 127 | Center/straight ahead |
| Front | 127 | 0 | Straight down at the audience |
| Back | 127 | 255 | Behind the fixture |
| Left | 0 | 127 | Full left |
| Right | 255 | 127 | Full right |
| Front-Left | 0 | 0 | Front-left corner |
| Back-Left | 0 | 255 | Back-left corner |
Presets animate smoothly over 2 seconds rather than snapping instantly — so you can see the transition in real time.
Fan Controls — Spreading Fixtures Apart
Fan controls are one of the most powerful tools in the Positions panel. They take a single position and spread it across multiple fixtures, creating a beautiful fanned-out look.
- Fan Pan (-50 to +50) — Spreads fixtures horizontally
- Fan Tilt (-50 to +50) — Spreads fixtures vertically
How it works: The center fixture stays in place. Fixtures to the left and right are offset symmetrically.
Example: You have 5 moving heads on a truss, all pointing center stage. Set Fan Pan to +30 — the center head stays put, the two outer heads spread wide, and the two middle heads spread partway. The result is a symmetric fan across the stage.
Tip
Double-click a fan slider to reset to 0.
Position Limits
Prevent fixtures from pointing where you don't want them (into the audience's eyes, at a video screen, etc.):
- Click Enable Limits
- A rectangular limit box appears on the position box
- Drag the corner handles to resize the boundary
- Drag the interior to move the box
- All pan/tilt adjustments are now constrained within the limit area
Limits also apply to position effects — so a circle effect won't move fixtures outside your defined area.
Position Palettes
Save and recall positions just like color palettes:
- Position your fixtures where you want them
- Click Save (+ icon) and enter a name (e.g., "Center Cross" or "Wide Fan")
- Click the saved palette button later to recall it
- Right-click for: Update, Rename, Delete
Walkthrough: Creating a Position Look
- Select all moving heads
- Press P to open Positions
- Click the Default preset — all heads go to center (127, 127)
- Set Fan Pan to +25 — heads spread out in a symmetric fan
- Drag the Tilt slider down to 80 — all heads tilt forward toward the stage
- Click Save, name it "Wide Stage Fan"
- Now you can recall this position with one click anytime
7. Programming Beam Properties
The Beams panel controls the optical elements inside your fixtures — gobos, prisms, shutters, strobes, and focusing optics.
Opening the Panel
Click the Beams tab or press B.
Important
The Beams tab is only available when at least one selected fixture has beam channels.
Dynamic Sub-Tabs
The Beams panel shows sub-tabs only for features your selected fixtures actually have. Missing features are automatically hidden.
| Sub-Tab | What It Controls |
|---|---|
| Gobo | Gobo wheel selection and rotation speed |
| Prism | Prism selection and rotation speed |
| Shutter | Open/closed/strobe modes |
| Strobe | Dedicated strobe speed |
| Iris | Aperture size (beam width) |
| Zoom | Beam angle (wide to narrow) |
| Focus | Beam sharpness (sharp to soft) |
| Frost | Frost filter intensity |
Gobo Selection
Gobos are metal or glass pattern discs that shape the beam — projecting circles, stars, breakups, or custom patterns.
The gobo wheel displays as a horizontal carousel showing gobo thumbnails:
- Scroll left/right using the arrow buttons or drag
- Click a gobo to select it — the wheel centers on your selection
- If the gobo supports rotation, a speed encoder knob appears
- Drag the encoder up/down to control rotation speed
Tip
Gobo images come from the fixture's profile (GDTF or custom), so you see the actual patterns your fixture can project.
Prism Selection
Works identically to the gobo wheel — scroll, click to select, and use the rotation encoder for spin speed. Directional indicators show clockwise vs. counter-clockwise rotation.
Shutter Control
Option buttons for shutter modes:
| Option | Effect |
|---|---|
| Open | Shutter fully open (normal beam) |
| Strobe SF | Strobe effect, slow to fast — a speed encoder appears |
| Strobe FS | Strobe effect, fast to slow — a speed encoder appears |
Encoder Controls (Iris, Zoom, Focus, Frost)
These four attributes use a rotary encoder interface:
- Drag up to increase the value (open iris / widen zoom / sharpen focus / add frost)
- Drag down to decrease
- A visual animation shows the effect in real time (iris aperture, cone angle, blur amount)
- Double-click to reset to 50%
- The percentage display shows the current value
Walkthrough: Building a Gobo Look
- Select your moving heads
- Press B to open Beams
- Click the Gobo sub-tab
- Scroll through the carousel and click a breakup gobo
- Drag the rotation encoder up to about 30% — the gobo starts rotating slowly
- Click the Focus sub-tab and adjust until the gobo edge is crisp
- Click the Iris sub-tab and close it to about 60% for a tighter beam
- The look is now in your programmer — ready to record as a cue
