DMXDesktop Channel Types Reference

Complete guide to available channel types for building custom fixture profiles

DMXDesktop Channel Types Reference
Complete guide to available channel types for building custom fixture profiles. Learn what each channel does, how it's automated, where it's used in the lighting system, and how to configure advanced features like wheel slots and option presets.
Total channel types: 152
Fully automated: 122
Semi-automated: 5
Manual control: 25
Control methods: 6
Last updated: August 2026
New in v1.0.52
  • 16-bit color and dimmer channels are now supported, for smoother fades on fixtures that offer them.
  • More channel types are supported, covering a wider range of fixtures.
  • More channel names are understood. Channels labelled with micro variants, and the per-head numbering used on multi-head fixtures, now resolve to the correct channel type instead of falling back to something generic.
  • Speed, Auto Program, Fan Control and Effect channels now rest at zero. They had no resting value, so a freshly patched fixture could arrive running its own built-in show, or with its fans flat out.
Channel TypeCategoryControl MethodUsed InAutomationDescription & Notes
RedColor (RGB)Range (0-255)Beam Effects✅ Fully automatedPrimary red channel for RGB color mixing. Core component used in all color effects.
GreenColor (RGB)Range (0-255)Beam Effects✅ Fully automatedPrimary green channel for RGB color mixing. Core component used in all color effects.
BlueColor (RGB)Range (0-255)Beam Effects✅ Fully automatedPrimary blue channel for RGB color mixing. Core component used in all color effects.
WhiteColor (RGB)Range (0-255)Beam Effects✅ Fully automatedWhite LED channel for enhanced color mixing and pure white output. Important for RGBW fixtures.
AmberColor (RGB)Range (0-255)Beam Effects✅ Fully automatedAmber LED channel for warm tones and extended color palette.
OrangeColor (RGB)Range (0-255)Beam Effects✅ Fully automatedOrange LED channel for warm color tones.
UVColor (RGB)Range (0-255)Beam Effects✅ Fully automatedUltraviolet LED for blacklight effects and fluorescent material illumination.
CyanColor (CMY)Range (0-255)Beam Effects✅ Fully automatedCMY subtractive color system. Automatically converted from RGB (Cyan = 255 - Red).
MagentaColor (CMY)Range (0-255)Beam Effects✅ Fully automatedCMY subtractive color system. Automatically converted from RGB (Magenta = 255 - Green).
YellowColor (CMY)Range (0-255)Beam Effects✅ Fully automatedCMY subtractive color system. Automatically converted from RGB (Yellow = 255 - Blue).
Dark RedColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker red tone variant for extended color palette.
Light RedColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter red tone variant (tomato red).
Dark GreenColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker green tone variant.
Light GreenColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter green tone variant.
Dark BlueColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker blue tone variant.
Light BlueColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter blue tone variant.
Dark YellowColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker yellow tone.
Light YellowColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter yellow tone.
Dark CyanColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker cyan tone.
Light CyanColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter cyan tone.
Dark MagentaColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker magenta tone.
Light MagentaColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter magenta tone.
Dark AmberColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker amber tone variant.
Light AmberColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter amber tone (gold).
Light UVColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter UV tone (medium purple).
PinkColor (RGB)Range (0-255)Beam Effects✅ Fully automatedPink LED for pastel color effects.
Lime GreenColor (RGB)Range (0-255)Beam Effects✅ Fully automatedBright lime green color.
Dark OrangeColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDarker orange tone.
Light OrangeColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLighter orange tone.
VioletColor (RGB)Range (0-255)Beam Effects✅ Fully automatedViolet/purple LED color.
Deep RedColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDeep red color variant.
Forest GreenColor (RGB)Range (0-255)Beam Effects✅ Fully automatedForest/dark green shade.
Navy BlueColor (RGB)Range (0-255)Beam Effects✅ Fully automatedNavy/very dark blue.
TurquoiseColor (RGB)Range (0-255)Beam Effects✅ Fully automatedTurquoise/aqua blue-green.
GoldColor (RGB)Range (0-255)Beam Effects✅ Fully automatedGold metallic color tone.
LavenderColor (RGB)Range (0-255)Beam Effects✅ Fully automatedLavender/light purple shade.
RedGreenBlueColor (Combined)Range (0-255)Beam Effects✅ Fully automatedSingle channel controlling RGB combined. Advanced fixture type.
RedGreenColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red and green control on single channel.
RedBlueColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red and blue control on single channel.
GreenBlueColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green and blue control on single channel.
RedWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red and white control on single channel.
GreenWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green and white control on single channel.
RedGreenWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, green, and white control.
RedBlueWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, blue, and white control.
GreenBlueWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green, blue, and white control.
BlueWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined blue and white control on single channel.
RedGreenBlueWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedRGBW combined control. Full color control on single channel.
BlueAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined blue and amber control.
AmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined amber and white control.
GreenAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green and amber control.
RedAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red and amber control.
RedGreenAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, green, and amber control.
RedBlueAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, blue, and amber control.
RedAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, amber, and white control.
GreenBlueAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green, blue, and amber control.
GreenAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green, amber, and white control.
BlueAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined blue, amber, and white control.
RedGreenBlueAmberColor (Combined)Range (0-255)Beam Effects✅ Fully automatedRGBA combined control. Full color with amber on single channel.
GreenBlueAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined green, blue, amber, and white control.
RedGreenAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, green, amber, and white control.
RedBlueAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedCombined red, blue, amber, and white control.
RedGreenBlueAmberWhiteColor (Combined)Range (0-255)Beam Effects✅ Fully automatedRGBAW combined control. Complete color control on single channel.
DimmerIntensityRange (0-255)All Effects✅ Fully automatedMost important channel - Primary intensity control used in all automated effects.
IntensityIntensityRange (0-255)All Effects✅ Fully automatedAlternative to Dimmer, treated identically by the system.
MasterDimmerMaster ControlStaticAll Effects✅ Fully automatedMaster intensity control for entire fixture. Affects all color channels. Default value: 255 (full).
PanMovementPan/TiltMovement Effects✅ Fully automatedHorizontal position control. Generates movement patterns like circles, figure-8, and sweeps.
PanFineMovementPan/Tilt (16-bit)Movement Effects✅ Fully automated16-bit fine control for smooth pan movement. Automatically paired with Pan channel.
TiltMovementPan/TiltMovement Effects✅ Fully automatedVertical position control. Generates movement patterns with Pan channel.
TiltFineMovementPan/Tilt (16-bit)Movement Effects✅ Fully automated16-bit fine control for smooth tilt movement. Automatically paired with Tilt channel.
Pan EndlessMovementOptionsAuxiliary Effects⚡ Semi-automatedContinuous pan rotation. Has options for clockwise/counter-clockwise at various speeds.
Tilt EndlessMovementOptionsAuxiliary Effects⚡ Semi-automatedContinuous tilt rotation. Has options for clockwise/counter-clockwise at various speeds.
Color WheelWheelWheel SlotsBeam Effects, DJ Mode✅ Fully automatedColor filter wheel for discrete color selection. Fully autonomous in DJ mode. Requires slot definitions.
GoboWheelWheel SlotsAuxiliary Effects, DJ Mode✅ Fully automatedGobo pattern wheel. Can be cycled based on BPM. Fully autonomous in DJ mode. Requires slot definitions.
PrismWheelWheel SlotsAuxiliary Effects, DJ Mode✅ Fully automatedPrism effect wheel for beam splitting. Can be cycled. Fully autonomous in DJ mode. Requires slot definitions.
RotationRotationOptionsAuxiliary Effects, DJ Mode✅ Fully automatedGobo/prism rotation control. Fully autonomous in DJ mode. Options: Off, Position, CW, CCW.
ShutterShutterOptionsBeam Effects, Strobe✅ Fully automatedMechanical shutter control. Used for blinder effects and strobe. Options: Open, Closed, Strobe modes.
StrobeStrobeOptionsBeam Effects, Strobe✅ Fully automatedElectronic strobe effect. Used for rapid on/off effects. Options: Open, Closed, various strobe modes.
OpenShutter StateStaticBeam Effects✅ Fully automatedShutter open state (light output visible).
ClosedShutter StateStaticBeam Effects✅ Fully automatedShutter closed state (no light output).
AudioVolumeAudio-ReactiveRange (0-255)Auxiliary Effects✅ Fully automatedTracks audio volume levels. Automated when audio input available from DJ software or direct audio.
EnergyAudio-ReactiveRange (0-255)Auxiliary Effects✅ Fully automatedResponds to audio energy/intensity. Automated when audio input available from DJ software or direct audio.
BPMAudio-ReactiveRange (0-255)Auxiliary Effects✅ Fully automatedSyncs to detected tempo. Automated when audio input available from DJ software or direct audio.
RandomDynamicRange (0-255)Auxiliary Effects✅ Fully automatedAlways automated. Generates random values, can sync to BPM/energy.
FogAtmosphericToggle (On/Off)Fog Effects✅ Fully automatedFog machine trigger. Has dedicated effect system.
Fog VolumeAtmosphericStaticFog Effects✅ Fully automatedFog output intensity/volume control. Used with Fog channel.
Derby ControlHybridOptionsBeam Effects✅ Fully automatedSpecial control for Derby/hybrid fixtures with multiple LED groups. Automated color mixing.
FocusLensStaticManual❌ Manual onlyBeam focus/sharpness control. Manual only for mechanical protection.
ZoomLensStaticManual❌ Manual onlyBeam zoom/width control. Manual only for mechanical protection.
IrisEffectRange (0-255)Manual❌ Manual onlyBeam iris aperture control. Manual only for mechanical protection.
FrostFrostOptionsManual❌ Manual onlyBeam diffusion/frost filter. Options: Off, On, Min to Max, Max to Min.
BeamEffectRange (0-255)Manual❌ Manual onlyBeam shaper/effect intensity control.
Auto ProgramAutoOptionsAuxiliary Effects⚡ Semi-automatedBuilt-in fixture auto programs, with 32 predefined program slots. DMXDesktop can cycle through the slots automatically once you mark them as cyclable, the same way Macro and Effect Pattern work.
ControlControlRange (0-255)Manual❌ Manual onlyGeneral control/function channel. Often has option ranges for fixture-specific functions.
SpeedControlStaticManual❌ Manual onlyEffect speed or movement speed control.
EffectEffectToggle (On/Off)Manual❌ Manual onlyBuilt-in fixture effects trigger.
RainbowEffectToggle (On/Off)Manual❌ Manual onlyRainbow color cycle effect.
ResetControlToggle (On/Off)Manual❌ Manual onlyFixture reset trigger.
Static ValueControlStaticManual❌ Manual onlyFixed/static value channel for specific fixture requirements.
BubblerSpecialToggle (On/Off)Manual❌ Manual onlyBubble machine control.
SnowSpecialToggle (On/Off)Manual❌ Manual onlySnow machine control.
CloudSpecialToggle (On/Off)Manual❌ Manual onlyCloud/haze effect control.
HueHSVRange (0-255)Manual❌ Manual onlyHSV hue control. Rarely used - RGB is preferred.
SaturationHSVRange (0-255)Manual❌ Manual onlyHSV saturation control.
ValueHSVRange (0-255)Manual❌ Manual onlyHSV value/brightness control.
KeyLightingRange (0-255)Manual❌ Manual onlyKey light intensity for TV/film lighting setups.
ActivityControlRange (0-255)Manual❌ Manual onlyGeneral activity level control.
Fan ControlControlToggle (On/Off)Manual❌ Manual onlyFixture cooling fan control.
Pattern GroupLaserOptionsLaser Effects✅ Fully automatedSelects pattern category (geometric, dots, ILD, animated, etc.). Automated pattern selection based on effect parameters.
Pattern SelectLaserOptionsLaser Effects✅ Fully automatedChooses specific pattern or animation program. Automated pattern cycling based on BPM and effect settings.
Laser ModeLaserOptionsLaser Effects✅ Fully automatedControls laser operation mode (DMX, auto, sound active, strobe, etc.). Automatically switches modes based on audio input and effect settings.
Color SpeedLaserRange (0-255)Laser Effects✅ Fully automatedControls color change/transition speed. Automatically synchronized to BPM and audio energy.
Scan SpeedLaserRange (0-255)Laser Effects✅ Fully automatedControls scanning/line drawing speed. Automatically synchronized to BPM and audio energy.
Barrel RotationLaserOptionsLaser Effects✅ Fully automatedRotates laser barrel for beam effects. Automated rotation speed and direction based on effect parameters.
Mirror RotationLaserOptionsLaser Effects✅ Fully automatedRotates mirror assembly for beam positioning. Automated rotation synchronized to movement effects.
X RollLaserOptionsLaser Effects✅ Fully automatedHorizontal rolling/rotation effect. Automated rolling patterns synchronized to BPM and audio.
Y RollLaserOptionsLaser Effects✅ Fully automatedVertical rolling/rotation effect. Automated rolling patterns synchronized to BPM and audio.
X MoveLaserOptionsLaser Effects✅ Fully automatedHorizontal movement/panning. Automated movement patterns synchronized to BPM and audio energy.
Y MoveLaserOptionsLaser Effects✅ Fully automatedVertical movement/tilting. Automated movement patterns synchronized to BPM and audio energy.
DrawingLaserRange (0-255)Laser Effects✅ Fully automatedControls drawing speed for pattern rendering. Automatically synchronized to BPM and audio energy.
XY WaveLaserOptionsLaser Effects✅ Fully automatedWave effects in X and/or Y axes. Automated wave patterns with various sizes and speeds synchronized to BPM.
Pattern SizeLaserRange (0-255)Laser Effects✅ Fully automatedControls pattern scale/size. Automatically adjusted based on effect parameters and audio energy.
Z RotationLaserRange (0-255)Laser Effects✅ Fully automatedRotation around Z-axis (depth). Automated rotation synchronized to movement effects and BPM.
X PositionLaserRange (0-255)Laser Effects✅ Fully automatedHorizontal position control. Centered at 127 (midpoint). Automated positioning synchronized to movement effects and BPM.
Y PositionLaserRange (0-255)Laser Effects✅ Fully automatedVertical position control. Centered at 127 (midpoint). Automated positioning synchronized to movement effects and BPM.
Z PositionLaserRange (0-255)Laser Effects✅ Fully automatedDepth/zoom position control. Centered at 127 (midpoint). Automated positioning synchronized to movement effects and BPM.
LampControlOptionsManual❌ Manual onlyLamp control for discharge fixtures (7R, 10R, 15R). Manages Strike (turn on) and Douse (turn off) commands with configurable hold times. Used for gas-discharge lamp fixtures like Clay Paky Sharpy, Robe Pointe, Martin MAC Viper.
Warm WhiteColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDedicated warm white emitter found on RGBWW and tunable white fixtures. Mixed automatically by colour effects alongside the RGB emitters.
Cool WhiteColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDedicated cool white emitter, the cooler half of a tunable white pair. Mixed automatically by colour effects alongside the RGB emitters.
MintColor (RGB)Range (0-255)Beam Effects✅ Fully automatedMint emitter on wide gamut fixtures, used to lift greens and pastel tones. Mixed automatically by colour effects.
IndigoColor (RGB)Range (0-255)Beam Effects✅ Fully automatedDeep indigo emitter on wide gamut fixtures, extending the blue end of the range. Mixed automatically by colour effects.
CTOEffectRange (0-255)Manual❌ Manual onlyColour temperature orange correction, warming the beam towards tungsten. Manual only, so effects never move a correction filter.
CTBEffectRange (0-255)Manual❌ Manual onlyColour temperature blue correction, cooling the beam towards daylight. Manual only, so effects never move a correction filter.
Dimmer FineIntensityRange (0-255)All Effects✅ Fully automated16-bit fine partner for the Dimmer channel. Patch both and fades run at the finer resolution the fixture offers, which shows most on slow fades at low levels.
Red FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Red channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Green FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Green channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Blue FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Blue channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
White FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the White channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Amber FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Amber channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
UV FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the UV channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Cyan FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Cyan channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Magenta FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Magenta channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Yellow FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Yellow channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Lime FineColor (RGB)Range (0-255)Beam Effects✅ Fully automated16-bit fine partner for the Lime Green channel. Patch both and colour fades resolve more smoothly on fixtures that offer a fine slot.
Animation WheelWheelWheel SlotsAuxiliary Effects✅ Fully automatedAnimation wheel for texture, water and flame looks. Configured with slots like a gobo wheel, then cycled automatically by auxiliary effects.
MacroControlOptionsAuxiliary Effects⚡ Semi-automatedBuilt-in fixture macros exposed as option steps. Auxiliary effects cycle the steps you mark as cyclable, otherwise the channel stays where you set it.
Effect PatternEffectOptionsAuxiliary Effects⚡ Semi-automatedSelects a built-in effect program on LED bars and effect fixtures. Auxiliary effects cycle the option steps once you define them.
Framing BladeEffectRange (0-255)Manual❌ Manual onlyFraming shutter blade insertion on profile fixtures. Manual only for mechanical protection.
Blade RotationEffectRange (0-255)Manual❌ Manual onlyRotates the framing shutter module. Manual only for mechanical protection.
Laser RedColor (RGB)Range (0-255)Beam Effects, Laser Effects✅ Fully automatedRed diode intensity on a laser projector. Treated as a colour emitter, so beam colour effects drive it like any other red channel.
Laser GreenColor (RGB)Range (0-255)Beam Effects, Laser Effects✅ Fully automatedGreen diode intensity on a laser projector. Treated as a colour emitter, so beam colour effects drive it like any other green channel.
Laser BlueColor (RGB)Range (0-255)Beam Effects, Laser Effects✅ Fully automatedBlue diode intensity on a laser projector. Treated as a colour emitter, so beam colour effects drive it like any other blue channel.
Laser WhiteColor (RGB)Range (0-255)Beam Effects, Laser Effects✅ Fully automatedCombined white output where a laser projector exposes it as its own channel. Treated as a colour emitter and driven by beam colour effects.
Understanding Automation Levels:
  • Fully automated - Used automatically by the effect system in beam, movement, or auxiliary effects
  • Semi-automated - Can be set by effects but requires manual configuration
  • Manual only - Set by user, not controlled by automated effects (often for mechanical protection)
  • Audio-reactive channels require audio input from DJ software or direct audio to function
  • DJ mode autonomous channels are fully automated when DJ mode is active
Control Methods & Configuration
Control MethodUsed ByHow It WorksConfiguration
Range (0-255)Most color channels, Dimmer, Intensity, Iris, Beam, Control, etc.Simple linear control from 0 (off/minimum) to 255 (full/maximum). The most common control method for smooth continuous adjustment.No special configuration needed. Just set a default value (usually 0).
Pan/TiltPan, Tilt, PanFine, TiltFineSpecialized movement control. Regular Pan/Tilt are 8-bit (0-255). PanFine/TiltFine add 16-bit precision (combined with coarse channel for 65,536 positions).Default value typically 127 (center position). Fine channels automatically pair with coarse channels.
Toggle (On/Off)Fog, Effect, Rainbow, Reset, Bubbler, Snow, Cloud, Fan ControlBinary on/off control using two DMX values. Toggle between two states.Configure two values: On Value (e.g., 255) and Off Value (e.g., 0). Can be customized per fixture.
StaticFocus, Zoom, MasterDimmer, Speed, Static Value, Fog VolumeFixed value that doesn't change during effects. Set once and left at that value during operation.Configure a single DMX value (0-255). MasterDimmer typically defaults to 255 (full).
Wheel SlotsColor Wheel, Gobo, PrismAdvanced slot-based control. Each slot represents a physical position on a rotating wheel (color, gobo pattern, or prism). Supports rotation effects, split colors, and shake.See detailed Wheel Slot Configuration table below.
OptionsShutter, Strobe, Auto Program, Rotation, Frost, Pan Endless, Tilt Endless, Derby Control, Pattern Group, Pattern Select, Laser Mode, Barrel Rotation, Mirror Rotation, X Roll, Y Roll, X Move, Y Move, XY Wave, Z RotationPreset-based control. DMX range is divided into steps, each representing a different behavior mode (e.g., "Strobe Fast to Slow", "Auto Program 3", "Laser Mode - Sound Active").Configure DMX ranges for each option step. Each channel type has predefined option presets (e.g., Laser Mode has 14 presets including "Laser On", "DMX Mode", "Sound Active", etc.).
Wheel Slot Configuration (Color Wheel, Gobo, Prism)
Configuration FieldRequiredDescriptionExample
DMX Range (Min - Max)✅ YesThe DMX value range for this slot. Ranges must not overlap.0-10, 11-20, 21-30
Slot Name/Description✅ YesHuman-readable name for the slot. For color wheels, this can auto-detect colors from the name."Red", "Blue", "Gobo 1 - Stars", "3-Facet Prism"
Color Selection <small>(Color Wheel only)</small>⚠️ For Color WheelSelect the color from the dropdown. System has 112 predefined colors including multi-color combinations (RGBAW, etc.).Red, Blue, RedGreenBlue, AmberWhite, etc.
Split Color <small>(Color Wheel only)</small>OptionalEnable for half-color positions (two colors visible). Select both colors from dropdowns.Red/Blue, Green/White, Amber/UV
Rotation DirectionOptionalFor rotating slots, set rotation: <strong>CW Slow→Fast</strong>, <strong>CW Fast→Slow</strong>, <strong>CCW Slow→Fast</strong>, <strong>CCW Fast→Slow</strong>, or <strong>Stop</strong>.100-150: "Rotation CW Slow to Fast"
Shake EffectOptionalEnable for shake/vibrate effects (rapid switching between positions).180-200: "Gobo 2 Shake"
Default SlotOne requiredMark one slot as default (used when channel initializes). Usually "Open" or first position.✅ Default on slot with DMX 0-10
Active✅ YesToggle to enable/disable slot without deleting it.✅ Active / ❌ Inactive
Configuration Tips:
  • Wheel Slots: Use the bulk import feature to quickly paste DMX ranges from fixture manuals. The parser automatically detects colors, rotation, and split colors.
  • Options Steps: Start with equal-sized ranges (e.g., 0-31, 32-63, 64-95) and adjust as needed based on fixture manual. Laser channels (Pattern Group, Pattern Select, Laser Mode, Barrel Rotation, Mirror Rotation, X/Y Roll, X/Y Move, XY Wave, Z Rotation) have predefined option presets available in the system.
  • Derby Control: This is a special Options channel for hybrid fixtures with multiple independently controllable LED sections. Map DMX ranges to different color combinations.
  • Laser Channels: Laser option-based channels (Pattern Group, Pattern Select, Laser Mode, Barrel Rotation, Mirror Rotation, X/Y Roll, X/Y Move, XY Wave, Z Rotation) use the Options control method with predefined presets. For example, Laser Mode includes presets like "Laser On", "DMX Mode", "Auto Mode", "Sound Active", and various strobe modes.
  • Default Values: Always set one slot/step as default. This is the value used when the fixture initializes or when effects reset.
  • Overlapping Ranges: DMX ranges must never overlap. The system will warn you during configuration if ranges conflict.

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